Pawn
Pawn calculates scores for items to help you easily find upgrades for your
gear.
It's completely customizable, and applicable to any class and situation:
for example, it can help you
decide whether to equip the ring with a higher item level but one stat you
don't want (say, strength for shamans), or the ring with the lower item
level but all good stats. It's that level of customization that makes
it very different from more general mods like GearScore and more specialized
mods like TankPoints.
Pawn can be used by new players right off the bat without needing to change
any options, or by advanced players who plan out their gear upgrades,
build Excel spreadsheets, install Rawr, and read Elitist Jerks.
I welcome your feedback—see the Notes section.
Installing Pawn
Pawn is installed like pretty much every other World of Warcraft mod on the
planet. Extract the contents of the zip file to World of Warcraft's AddOns folder,
generally located in one of these locations:
C:\Users\Public\Games\World of Warcraft\_retail_\Interface\AddOns
C:\Program Files\World of Warcraft\_retail_\Interface\AddOns
C:\Program Files (x86)\World of Warcraft\_retail_\Interface\AddOns
Comparing items
You can use Pawn to easily compare two items. Open the Pawn UI and
click the Compare tab. Then, place an equippable item
from your inventory in the empty box in the upper-right corner. Once you
do this, Pawn will automatically fill in the slot on the left with whichever
item you currently have equipped in that slot. (For example, if you put a
cloak in the right slot, Pawn will automatically put your currently equipped
cloak in the left slot.) In the case of trinkets and rings, you can switch
between both equipped items using buttons in the lower-left corner.
The Compare tab shows you a breakdown of the two items by stats, and makes it
easy to tell which item is better by showing the total Pawn value for each item,
and highlighting the item with the higher value. Only stats in the
currently selected scale appear in the stat breakdown, so if you're viewing two
DPS axes but have a frost mage scale selected, the stat list will be pretty
empty since your frost mage probably doesn't care about agility and expertise.
The Compare tab always compares the base versions of items, ignoring
currently socketed gems and enchantments. (Items with empty sockets will
get points based on the gem that Pawn suggests putting in those sockets.)
Comparing an item that just dropped to what you currently have
If you're deciding whether to roll or bid on an item, you can't pick it up
and put it in a slot in the Compare tab, but you can still easily compare it to
what you already have. Just right-click on an item's icon in the roll
window to put it into the Compare tab. If it's an upgrade the Loot Upgrade
Advisor appeared, you can click anywhere on the big yellow tooltip. Or, if the item was linked in trade
chat, click on the link to open the item link, and then right-click on the
window (tooltip) that appears.
Comparing items in AtlasLoot and other mods without clicking
You can also compare items without having to click on them, which is useful
for items you see in mods such as AtlasLoot. To do this, you'll need to
set up key bindings to Compare left item and Compare
right item in the Key Bindings window. Pawn will try to bind the
[ and ] (left bracket and right bracket) keys
to those commands if those keys aren't already bound to something else, but you
can customize the key bindings to whatever you want.
Once you have key bindings set up, hover over the left item and press the
Compare left item key [, and then hover over the right item and
press the Compare right item key ]. (This doesn't work on "unsafe"
items with a red border in AtlasLoot.)
- You can use Compare right item to evaluate an item upgrade that drops
from the boss you're about to kill. Pawn will automatically fill in
the left item with whatever you have equipped.
- You can use both Compare left item and Compare right item to see the
stat difference between two different badge rewards or the current PVP
season's Pendant of Dominance and Pendant of Subjugation.
Notes
If you're interested
in customizing Pawn further, check out the Options tab of the Pawn UI.
Contacting the author
I'm interested in knowing what you think of Pawn, and what you use
it for. Bug reports and suggestions are cool too. The best way to contact me is through
Facebook or on the
Pawn page at Curse,
which I check daily. You can also contact me through in-game mail: Vger on Azjol-Nerub (US), Horde.
(Just make sure that you keep a character on
my server and check your mail, or I can't respond!) Also, check out my
official site, where you
can find links to all of my mods.
Reporting bugs
When reporting bugs, it's helpful to be as specific as possible. Does
the problem always happen for you, or just sometimes? Can you think of any
mods that you're running that might be related? Does the problem still
occur if you disable all your mods except Pawn? What item
does it happen on?
WoW now hides interface error information from you by default. Reenabling it
in Interface Options would
be helpful; the error text includes useful information about where the error
occurred. Any information you can provide to help Vger track down the bug is great.
Also, when reporting bugs, please make sure that you mention which language
you play World of Warcraft in.
Slash command
You can also open Pawn by typing /pawn into a chat box.
Key bindings
In addition to the options in the Pawn UI, you can also set a key binding to
open and close the Pawn UI. Look for it in the list of key bindings under
"Pawn." There are also key bindings for putting the item you're
currently hovering over into either slot of the Compare tab.
Making a backup
You can back up all of your custom scales. Just type /pawn
backup in the chat box, and a window will appear. Press Ctrl+C to
copy its contents to the clipboard. Then, create or open a file on your
computer where you'd like to save the backup, and press Ctrl+V to paste your
scales to that file. Save the file, and now you have a backup of all of
your custom scales in case you accidentally delete them, or just want to share
them all with someone else.
Note: The scale Import feature only lets you import a single
scale at a time, so to restore your scales from this backup you'll have to copy
and paste them one-by-one.
You can also back up your SavedVariables file. Open your World of
Warcraft folder, and then in that location there is a folder named WTF.
Open it, and then the folder inside it with your account name, and then the
SavedVariables folder. Look for the file named "Pawn.lua" and save a copy
of that file to a safe location.
The starter scales
Hiding
(In Automatic mode, which is the default, this is handled for you
automatically when you change specs.) It's easy to hide any of the starter scales that you don't like from your
tooltips. Just select a scale from the list and then uncheck Show in
tooltips on the Scales tab. Or just shift-click the scale.
Resetting
It's possible to customize the colors of the starter scales. If you'd
like to undo any changes you've made to the starter scales, you can execute
these two commands at a chat window:
/script PawnResetProviderScales()
/reload
Developers
If you have a World of Warcraft mod that you'd like to integrate with Pawn,
please consider getting in touch with me. I may have suggestions that will
make your life easier. I've also made it possible for other developers to
create their own "scale providers" that can feed stat weights into Pawn just
like the Wowhead scales. If you'd like to create your own scale provider,
take a look at Wowhead.lua, and contact me if you have any questions, or
suggestions on ways that Pawn could be improved to work with your mod better.
(I can't, of course, guarantee that I'll make changes, but I might be able to
help.)
Item valuation notes
Here are some notes that may help you while you're setting up your Pawn
scales.
Gems and socket bonuses
Pawn assumes that you'll fill in any item that has sockets with
appropriate-level gems that will maximize that item's value, whether it's using
the best gems of the correct colors to get the socket bonus, or gems of all one
color and ignoring the socket bonus. (In past versions of Pawn it was
possible to manually set a value for sockets, but Pawn's smarter now and that
manual override is no longer present.) There's no way to fine-tune what
Pawn considers "appropriate-level" gems, but in general it's what you'd expect—a
blue-quality or better Mists of Pandaria item will use blue-quality Mists of
Pandaria gems when determining the value of the item, Wrath of the Lich King
epics will use Wrath of the Lich King epic gems, and so on. You can use
the Gems tab and type in a specific item level to see exactly which gems Pawn
suggests that you use for a given scale and item level—the items that it
suggests there are the same ones it uses in its calculations, and they're the
same ones that it suggests in the socketing advisor that appears when you
shift-right-click an item.
Base versus current values
The socket values based on the gems that Pawn suggests for you only apply to the base version of an item.
No points are awarded for empty sockets in the current version of an item.
(You should gem your items and not be such a scrub!) So, for items with
empty sockets, the current value for the item will be lower than the base value. This makes it easy to compare socketed items with non-socketed items
based on their potential stats—just always
compare the base values of the two items. The Compare tab already does that for you.
(In almost all cases you always want to compare the base values of items.
The only time you really want to compare anything else is when answering the
question "should I equip this item right this very moment before I have a chance
to gem, enchant, and reforge it?")
Weapon speed
Weapon speed can work a little differently than the other stats. Some
people value weapon speed based on how much faster or slower a weapon is than a
particular speed. The "speed baseline" stat (which isn't really a stat,
per se) lets you choose this baseline speed, instead of 0, which is the speed
baseline if you don't pick a different one. For example, to give an item 1
point for every tenth of a second slower than 2.9 seconds per swing (useful for,
say, enhancement shamans), set speed to 10 (10 = 1 / 0.1) and speed baseline to
2.9. If you value faster weapons, pick your preferred speed baseline and then set
the value speed to be negative, because higher numbers for speed are bad for
you.
Speed baseline shows up in the "special weapon stats" category.
Special weapon stats
If you want to value different types of weapons differently, don't use the
regular DPS, minimum damage, maximum damage, and speed stats; instead, use the
ones in the "special weapon stats" category at the end of the list. For
example, if you're a hunter, you might value ranged DPS much higher than melee
DPS, since most of your damage comes from ranged attacks.
You won't want to use all of the weapon min damage, max damage, and DPS
stats all at once.
- Do you care about top-end damage only? Use the max damage
stats. (max damage, 1H: max damage, Ranged: max damage, ...)
- Do you care about damage per second only? Use the DPS stats.
(DPS, 1H: DPS, Ranged: DPS, ...)
- Do you care about only melee weapons in general, but not which
hand? Use the Melee stats. (Melee: min damage, Melee: DPS, ...)
- Do you care about the top end damage of all melee weapons that fit
in your main hand? Use MH: max damage and 1H: max damage.
- If you use the specialized versions of stats, don't also use the
general ones. For example, if you use Melee: DPS, don't also use
DPS.
If you use Melee: min damage and/or Melee: max damage, you probably don't want
to also use Melee: DPS.
- The OH: DPS stat and other off hand-related stats do not take
into account the decreased damage and hit rate of off-hand weapons.
The information is, as always, pulled straight from the tooltip.
- If you care about average damage versus minimum and maximum damage,
take the value you would have assigned to average damage if it existed
as a stat, and add half to minimum damage and half to maximum damage.
For example, if you wanted to set Ranged: average damage to 10, but then found
out that Ranged: average damage doesn't exist, set Ranged: min
damage to 5 and Ranged: max damage to 5 instead.
Normalizing values (like Wowhead)
With the "Normalize values" option disabled (the default), Pawn calculates values by multiplying each stat on
an item by the value of that stat in each of your scales. If you enable
this option, Pawn will take that number and divide it by the sum of all
of the stat values in each of your scales. This helps to compensate for
how some scales might use numbers that average out to about 1.0, and others use
numbers in the tens.
For example, if your scale were ( Stamina = 1, Intellect = 2,
Crit = 1 ), then Wowhead would divide the item's total value by 4.
An item with 10 Stamina, 10 Intellect, and 20 Crit would have a value
of 50 with this option off, and 12.5 with this option on.
Special effects and set bonuses
Pawn doesn't have a value, for example, for "Equip: Increases the effect
that healing and mana potions have on the wearer by 40%" because only a few
items do that. Also, set bonuses are completely ignored by Pawn. You'll need
to take those special effects into account manually when deciding between an item that would give you a
bonus and an item that would not, as they won't be factored into the upgrade %
numbers shown by Pawn.
Mod support
Have a favorite mod that doesn't seem to work with Pawn? Let me know.
I may not be able to add support for your favorite, but I might be able to
suggest a replacement, or update Pawn to work better in a future version for
popular mods.
Mods that have been tested and work with Pawn
This is not a conclusive list. If any of these mods doesn't seem to be
working with Pawn, please make sure that you have the latest version of both it
and Pawn.
- Ackis Recipe List
- ArkInventory
- AtlasLoot
- Armory
- CowTip
- EQCompare
- EquipCompare
- FuBar
- ItemSync
- Link Wrangler
- LootLink
- Mendeleev
- MobInfo-2
- MonkeyQuest
- MultiTips
- Outfitter
- RatingBuster
- Skinner
- Spyglass
- tdItemTip
- tekKompare
ArkInventory
When you have ArkInventory, ArkInventoryRules, and Pawn enabled, you can use the pawnupgrade()
rule in
ArkInventory to run a Pawn comparison on items in your inventory for sorting. This will return true if the item is
an upgrade and false if it is indeterminate or not an upgrade. To determine if something is not an upgrade, use
pawnnotupgrade()
. This rule will return true if the item is definitely not an upgrade, and false if it is
indeterminate or an upgrade. This can be used for auto-sell rules, such as bind(3) and pawnnotupgrade()
.
Incompatible addons
- FreeUI
- FreeUI changes a bunch of text on tooltips that makes it impossible
for Pawn to read some stats off of them anymore. For example, it
redefines ITEM_MOD_CRIT_RATING so that what would normally be "+25
Critical Strike" shows up as "Crit +25". Pawn doesn't support any
addon that does that.
- Combat Numbers Separator + Titan Panel Artifact Power
- These addons change the way that numbers are displayed on tooltips,
which causes Pawn to misread item stats. Right now I don't have
any way or plan to support them.
- Undermine Journal
- TipTac
- TradeSkillMaster
Updates
Version 2.5.26
- The "color tooltip border of upgrades" feature now works again without
errors on the 9.1.5 PTR.
- Incorporated a couple of changes from players on CurseForge that will
hopefully improve compatibility between Pawn and ArkInventory.
- Burning Crusade Classic: Added support for new types of items with holy
spell damage in English, French, Russian, Latin American Spanish, European
Spanish, Simplified Chinese, and Traditional Chinese versions of Burning
Crusade Classic.
Version 2.5.25
- Additional Pawn updates to accomodate changes made in French Burning
Crusade Classic, and to fix a bug I introduced in the previous version that
only affected French versions of the game.
Version 2.5.24
- Pawn will now once again recognize specific schools of spell damage on
items in French Burning Crusade Classic. (Other languages, Classic Era, and
Shadowlands were not affected.)
- Made a couple of small changes to help make French compatibility
problems easier to fix in the future.
- For the curious, in French it's normal to put a space before AND
after a colon, as in "Équipé : Augmente...". Sometimes, Blizzard uses a
"non-breaking space" instead of a regular space before the colon, and a
regular space after, which is also common. Unfortunately, they're not
consistent; sometimes they just use two regular spaces. And you
can't see the difference, but to code,
those two spaces are as different as A and Z. With this change, Pawn will now always treat
non-breaking spaces and regular spaces the same.
Version 2.5.23
- Fixes a harmless but annoying error that could occur when interacting
with socketed items in Shadowlands.
Version 2.5.22
- Fixed a few bugs relating to meta sockets in Burning Crusade Classic.
The base values of helms with meta sockets will be (correctly) somewhat
higher after this change, and the current values of a fully-socketed helm
(if you have those turned on) may be significantly higher.
- Fixed a problem where Pawn couldn't read the damage stats on the few
rare crossbows that deal an exact, non-random damage with every attack
(Crossbow of the Albatross, Fine Light Crossbow) on French versions of
Classic Era and Burning Crusade Classic. Other languages and other crossbows
were not affected.
- Added some additional debugging information to help me understand some
tricky aspects of gem calculations in the future. (That means even more chat
spam when debug mode is on!)
Version 2.5.21
- When using the option to ignore gems while leveling (which is
enabled by default) on Burning Crusade Classic, Pawn will now no longer
suggest that you use gems on items with an item level below 100. This means
that those items will get lower values, and also that Pawn will no longer
suggest using green-quality gems in any item by default. You can restore the
(approximate) previous behavior by disabling that option on the Options tab.
(That option affects all characters.)
- Added support for more items with spell crit in English and French
Burning Crusade Classic.
- A few Shattered Sun / Sunwell gems that don't appear until Burning
Crusade Classic Phase 3 have been removed from recommendations, since
they're not available yet.
- Fixed a bug where socket bonuses would always be ignored on items in
Traditional Chinese Burning Crusade Classic.
- Fixed a bug on Burning Crusade Classic where the Compare tab would show
a socket bonus even when it would be better to ignore the socket bonus and
only use your best gems. (Item values and upgrade advice were not affected;
this was just a display issue.)
- Fixed a harmless error that would appear when logging in on Traditional
Chinese versions of WoW.
- Slightly improved performance on Italian Shadowlands.
Version 2.5.20
- Pawn should finish its item calculations about 5% faster now.
- Added support for more types of items with melee and ranged crit rating
in French, Latin American Spanish, European Spanish, Korean, and Simplified
Chinese Burning Crusade Classic.
Version 2.5.19
- Fixed an error that could appear when hovering over an item ("attempt to
get length of field 'Values' (a nil value)").
- Added support for more types of items with different amounts of spell
damage and healing on the same line of the tooltip in Russian Burning
Crusade Classic.
- Added support for more types of items with MP5 in French Burning Crusade
Classic.
Version 2.5.18
- While leveling in Shadowlands (non-Classic), Pawn will now suggest
potential upgrades to heirloom items that used to provide an experience
boost, since those items no longer do and there's less of a downside to
replacing them.
- Added support for more types of "the Sorcerer" items in Burning Crusade
Classic in several languages.
- Added support for more types of items with MP5 in Simplified Chinese and
Traditional Chinese Burning Crusade Classic.
- Added support for more types of items with different amounts of spell
damage and healing on the same line of the tooltip in Traditional Chinese
Burning Crusade Classic.
Version 2.5.17
- I'm trying out a new workaround for a couple of game bugs that caused
Pawn to work much more slowly on Classic Era and Burning Crusade Classic.
- Other than just still not being fast enough, the most likely thing
that might break with this change is Pawn missing some of the stats on
items that appear in green text, such as ratings in Burning Crusade
Classic. (I haven't spotted any bugs with those—but if anything did
break, it's probably that.)
- Additional performance improvements that affect all versions of the
game.
Version 2.5.16
- Added support for more types of items with crit rating on German Burning
Crusade Classic.
Version 2.5.15
- Added support for more types of Wrath items (Fiery Wrath, etc.).
- Added "Thrown weapon" to the list of weapon types that you can add
values to (or mark as unusable) on the Values tab for Classic Era and
Burning Crusade Classic.
- Classes that can't use thrown weapons have them marked as unusable in
the default scales, so by default they won't show as potential upgrades.
- Added support for more types of items with spell damage and healing on
the same line of the tooltip, and more with MP5, on English Burning Crusade
Classic.
- Added support for more types of items with crit rating on Russian
Burning Crusade Classic.
- Fixed a couple of bugs causing health regeneration on items to not be
recognized on French versions of the game.
- Further improved the formatting of how some item IDs are displayed.
Version 2.5.14
- On Classic and Burning Crusade Classic, Pawn will no longer suggest mail
as upgrades for hunters and shamans or plate for warriors and paladins
before level 40 in some places.
- Added support for additional types of items with shield block rating and
dodge rating.
- You can now use Enter and Escape to close the popups that appear when
using the Scale tab (export, confirm delete, etc.).
- Pawn will now claim that fewer items have "special effects" on the
Compare tab if the "special effect" is something at the top of the item
tooltip like "Mythic." (This doesn't affect item values or upgrade advice in
any way, just the orange diamond on the Compare tab.)
Version 2.5.13
- Fixed a problem where Pawn was suggesting random items instead of cut
Golden Draenite gems. (The item values and upgrade advice were correct; it
was just showing the wrong item name. I apologize to anyone who tried to
shove a two-handed mace into a yellow gem socket.)
- Fixed a problem where shamans were being treated as if they could
dual-wield on Classic Era.
Version 2.5.12
- Added support for items with spell penetration in Classic Era. (They're
already supported in Burning Crusade Classic.)
- Added support for the handful of armor penetration items that will
appear in later phases of Burning Crusade Classic.
- Worked around a bug in the Russian and Latin American Spanish versions
of Burning Crusade Classic that would cause Pawn to show errors if you had
items with a healing enchantment or random property.
Version 2.5.11
- Included several gem cuts that were missing from suggestions, including
Runed and Teardrop—sorry, casters!
- Fixed a problem where many of the gems suggested on Burning Crusade
Classic were being suggested based on stats and colors that they had at
different points in the game's history (Wrath or Cataclysm). You should see
more sensible suggestions in the socketing advisor, and the values of
socketed items may slightly increase.
- Added support for "of Healing" and "of the Prophet" items on Burning
Crusade Classic. (Thanks to neaves for tracking down the items and a
suggested fix!)
- On Latin American Spanish and Russian, "of Healing" items currently
don't show the spell damage granted. Once that bug is fixed, Pawn will
need an additional change to handle those items properly.
- Fixed an error that would occur on Burning Crusade Classic when looking
at an item that has sockets but no meta socket. (Thanks to ahakola for a
suggestion and the many people who reported this.)
- Fixed a minor issue with how some item IDs were displayed (a missing
colon).
Version 2.5.10
- Meta gems are now supported. You can manually assign a weight per scale
to the special meta gem effects such as
"Minor Run Speed Increase" or "1% Spell Reflect"; the stat portion of a meta
gem will be calculated for you. (A good starting point is 36× the value of
your primary stat.)
- Fixed a problem where Pawn wouldn't work at all on Italian Shadowlands.
- Fixed a problem where feral attack power wasn't working on English
Burning Crusade Classic.
Version 2.5.9
- On Burning Crusade Classic, when determining a socketed item's value,
Pawn will now decide whether the item's value would be maximized by
following the socket bonus, or ignoring the bonus and using all of the same
type of gem.
- The socket bonus will also be taken into account for the advice
given in the socketing advisor popup.
- The socket bonus will also be shown on Pawn's Compare tab whenever
the item's value would be maximized by following the socket bonus.
- Fixed a problem with wands that deal holy damage on all Russian versions
of WoW.
- Fixed a problem with some items that grant mana-per-5 on Russian Burning
Crusade Classic.
Version 2.5.8
- Pawn now includes colored sockets in the value of an item like it does
for prismatic sockets. Colored sockets are assigned a value automatically
based on the best gems that fit that socket's color of an appropriate
quality level for the item. Like prismatic sockets, there's no way to
manually override the value of a colored socket or to fine-tune the quality
level of the gem used in the calculation.
- Colored and meta sockets are now shown on Pawn's Compare tab.
- The socketing advisor will now appear for socketed items in Burning
Crusade Classic.
- Added support for more items with spell hit rating on Burning Crusade
Classic.
Version 2.5.7
- Added the Gems tab in Burning Crusade Classic.
- Gems with Haste are not currently visible, since they won't appear
until Black Temple opens.
- The value of stamina in the Classic and Burning Crusade Classic default
scales for DPS specs was too high and has been reduced to a more reasonable
level.
- Added support for some additional caster enchantments on English Classic
and Burning Crusade Classic. (This was accidentally listed in the notes for
2.5.6 in some places, but it's not fixed until 2.5.7.)
- Simplified the look of some item IDs when the Show Item IDs option is
enabled.
Version 2.5.6
- Fixed a few problems with items that give bonuses to a single type of
magic damage in European Spanish Burning Crusade Classic.
Version 2.5.5
- Added support for items with feral attack power on Burning Crusade
Classic.
- Added support for more items with defense rating on Burning Crusade
Classic.
- Added support for more items with hit rating on Burning Crusade Classic.
- Added support for more items with spell hit rating on Simplified Chinese
Burning Crusade Classic.
- Fixed problems with weapon damage in Traditional Chinese Burning Crusade
Classic.
- Fixed a problem with Outland items with melee and ranged crit rating on
European Spanish Burning Crusade Classic.
- Fixed a problem with items with school-specific spell damage on European
Spanish Burning Crusade Classic.
Version 2.5.4
- Fixed the calculation of DPS of wands on Portuguese and Korean Burning
Crusade Classic.
Version 2.5.3
- Added support for more Outland items with spell crit rating on Burning
Crusade Classic.
- Added support for more Outland items with the same amount of spell
damage and healing on Burning Crusade Classic.
Version 2.5.2
- Fixed a problem where Pawn missed crit rating on some Outland items in
Burning Crusade Classic.
- Fixed a problem where Pawn couldn't determine the DPS of wands in French
Burning Crusade Classic.
- Fixed many problems where Pawn missed stats in European Spanish Burning
Crusade Classic.
Version 2.5.1
- Added support for various items with hit rating and attack power that
weren't being handled properly before.
- Fixed a problem where items with different values of spell damage and
healing on the same line of the tooltip were getting the two stats reversed,
even though I literally triple-checked that before releasing Pawn
2.5.
- Minor updates to the German translation.
Version 2.5
Introducing: Pawn for the Burning Crusade
Classic pre-patch.
Important: If you imported custom scales on Classic and are continuing
to Burning Crusade Classic, you'll need to update your
weights for all of the percentage-based stats when you get the pre-patch. If, for example, your value for
Crit is 10, an item that gives 1% crit would be worth 10 points on Classic, but
would be worth 80 in Burning Crusade Classic and the pre-patch, because that
item will change to have 8 crit rating. Pawn won't make any automatic
changes to your custom scales. But, if you're using the default stat weights
that come with Pawn, you don't need to do anything.
- Added support for all Burning Crusade Classic languages:
English, French, German, Korean, Portuguese, Russian, Latin American Spanish,
European Spanish, Simplified Chinese, and Traditional Chinese.
- Known issue: The Spanish PTR currently has a bug where items are
showing spell hit and spell crit as percentages instead of ratings. Pawn
currently processes these items correctly, but once the bug is fixed,
Pawn will need an additional adjustment to work again.
- Known issue: The Russian PTR has the same problem with spell hit.
- Added support for new stats: Expertise Rating, Resilience Rating, Haste
Rating, Spell Haste Rating, and Spell Penetration.
- Added support for new combat ratings present on Classic gear: Hit
Rating, Spell Hit Rating, Crit Rating, Spell Crit Rating, Dodge Rating,
Parry Rating, Block Rating, and Defense Rating.
- Added support for items that give different amounts of spell damage and
healing on the same line (Amulet of Flowing Life, etc.).
- The default stat weights on Burning Crusade Classic have been updated to
accommodate the combat ratings change.
Older versions
See the version history document for
information about older versions of Pawn.
The fine print
© 2006-2021 Travis Spomer. This mod is released under the Creative Commons
Attribution-NonCommercial-NoDerivs 3.0 license. In short, this means
that you can use it, copy it, and share it, but you can't sell it or distribute
your own altered versions without permission. By using the mod you agree to the terms of the license. For more information, click the link.